After 3 years of its release i decided to buy it and hell, it sure is worth those 15$ !
Here's something from wiki.
Team Fortress 2 is a team-based first-person shooter multiplayer video game developed by Valve Corporation. A sequel to Valve's previous Team Fortress Classic, it was first released as part of the video game compilation The Orange Box on October 10, 2007 for Windows and the Xbox 360. A PlayStation 3 version then followed on November 22, 2007. The game was later released as a standalone package for Windows on April 9, 2008. Team Fortress 2 is distributed online through theSteam system, while retail distribution was handled by Electronic Arts. The development of Team Fortress 2 is led by John Cook and Robin Walker, the designers who originally created the Team Fortress modification for Quake in 1996. Full info about the game: http://en.wikipedia.org/wiki/Team_Fortress_2
I must say i love this game. I haven't played it THAT much but i can tell it an amazing game. If you play Counter-Strike or Modern Warfare 1 or 2 you should not expect this game to a lot like BUT it still have some elements from such games(some being obvious...) In this game TEAMWORK is the most essential thing needed to win. There are 8 classes in this game( Scout, soldier, pyro, demoman, heavy, engineer, medic, sniper and spy) for a reason. Engineers are meant to defend, soldiers to attack, medics to support and so on. I hate to get in team where medics run around healing scouts while a heavy is getting blasted by 5 soldiers... This is why teamwork is essential. Anyway not to start ranting... Overall this game is very fun and very addicting also :D My playtime in these few days:
Too much gameplay and you might get send to Drug rehab-i mean game rehab :D Just kidding... as long as you don't play it 25 hours/8 days a week ņo medical assistance is required :P Screenshot from gameplay:
Another thing thats different from many other FPS games is that your objective is not to kill all players.
Again from wiki here are the
The objective of the game is defined by the game mode in use.
In capture the flag maps, the objective for both teams is to obtain a briefcase of intelligence from the enemy team's base and return it to their own base while preventing the opposing team from doing the same.
Control point modes are more varied in their objectives, but share the common aim of capturing a particular point on the map. In some levels, the objective for both teams is to secure all the points on the map. On other levels (attack/defend), one team already holds all the points and must defend them from the other for a set amount of time. A more complex variation (territorial control), introduced with the map "Hydro", is based on territory: each team must capture the other team's single active control point to secure that section of the map. Once all sections have been captured by one team, they are then able to attack the other team's base directly. In an update on August 13, 2009, Valve included a fourth control point variation: King of the Hill. In this mode, both RED and BLU have to capture the center point and defend it for a set amount of time before the opposing team does. When a team gains control of the point, their timer starts to count down. If the other team captures the point, the former team's count down is stopped, and the latter team's starts.
In payload maps, one team has to work to escort a rail cart carrying a bomb along a track through a series of checkpoints, eventually detonating the bomb in the other team's base. The other team has to defend their positions and prevent the cart from reaching the end within a set amount of time. In the payload race variation, both RED and BLU attempt to escort a payload along symmetric (either parallel or opposing) tracks. The payload mode was introduced in April 2008 with the map "Gold Rush"; Payload race, a game mode where both teams control a cart, was released in May 2009 with the map “Pipeline”.
Arena is a team deathmatch mode. Arena maps focus on smaller environments and no respawning after the death of a player's character. A team wins in arena by eliminating all of the other side's members in the arena or capturing the map's central control point. Arena was introduced in the August 2008 update.
Well thats all. My opinion on game: Very good and fun game, well worth the money. If you are thinking to buy it or not...BUY IT :D well you could also try it out *cough* torrents *cough* But seriously buy it. All the benefits you get from legit game is well worth it :)
My rating for this game is 10/10
Why 10/10!? It lacks good graphics?
When playing this game you don't really notice graphics ;) Its all about fun!
Well i hope i didnt forget to add anything and i hope you like this review!